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Cutscene ​

The Cutscene Editor is accessed from within the Level Editor.
Click the Cutscene button and choose either:

  • Pre-Cutscene
  • Post-Cutscene

Overview ​

The Cutscene Editor allows you to create slide-based narrative sequences using:

  • Slides
  • Characters
  • Dialogue
  • Images
  • Sound Effects
  • Voice Clips
  • Global Audio (music or ambience)

Assets can be added by dragging and dropping them from the left panel onto a slide.


Core Concepts ​

Slides ​

Slides are the structural units (frames) of a cutscene.
Each slide contains:

  • Dialogue text
  • Associated image
  • Sound effects
  • Voice clips

A cutscene progresses sequentially from one slide to the next.


Characters ​

Characters define:

  • The display name shown in dialogue
  • The text color used for that character’s dialogue

Characters are assigned per dialogue entry.


Dialogue ​

Dialogue is added per slide using the right-side panel.

This is the text displayed when that slide is active.


Images ​

Images determine the visual shown during a slide.

Each slide can have its own assigned image.


Sound Effects ​

Sound effects are triggered when a slide becomes active.

They are typically used for:

  • UI sounds
  • Environmental cues
  • Action sounds

Voice Clips ​

Voice clips function similarly to sound effects but are intended specifically for spoken dialogue.

They trigger when the slide is reached.


Global Audio ​

Global Audio is used for:

  • Music
  • Ambience
  • Long-running audio

Unlike slide-based sounds, global audio can span multiple slides.

When adding global audio, you must define:

  • Starting Slide – The slide where playback begins
  • Ending Slide – The last slide it plays on
    (Playback stops at the beginning of the next slide)

Managing Assets ​

To remove most assets:

  • Right-click the asset and select delete
  • Or press the Delete key